Two and a half rainy years, fans expected the appearance of another "rainbow" in the sky of the game industry. But Ubisoft I would not Ubisoft, If I had not played a cruel joke with fans: last year development Rainbow Six: Patriots Suddenly turned off. However, the publishers immediately tried to make amends and announced Siege. As for the future of this part of the series, you should not worry-more recently, the public was presented with an alpha version of the “siege”, according to which certain conclusions can already be drawn to the expected project.
Rainbow prospects
Not the most joyful news for admirers of the first parts of the series: Siege – This is a multiplayer shooter. Yes, Ubisoft Already confirmed that in the final version there will be a single mode and a cooperative, but the priority of a clearly competitive aspect. During its development, Rainbow 6 changed the concept several times. Originating like a smart tactical shooter, after LockDown She significantly added in the dynamics and quality of shootings. "Siege" continues the emerging trend on multiplayer rails. Forget about the hourly construction of the operation. However, you should not think that Siege completely devoid of tactical elements. No at all, a cohesive team with a clear plan has much more chances for a positive outcome of the battle.
In Alpha, only one regime was presented – the salvation of hostages. The logic of the confrontation of terrorists and special forces reminded good times Counter-STRIKE – some save, others protect. Victory conditions for terrorists – to hold out the allotted time, holding the hostage, or destroy all opponents. Accordingly, the “forces of good” should have time to evacuate the victim or eliminate criminals.
Who prepared for battle, he half won him
The main difference between https://bigwinboxcasino.uk/ gameplay Siege from Counter-STRIKE found in the first minutes of the game. At first, two teams are given time for the preparatory part, during which players need to decide on the composition of the group, the initial position of the fighters on the map, as well as to reconnect the area.
The ingenious plan to arrange a sudden attack, making a hole in the roof, smashed to smithereens on a monolithic texture.
Five classes of characters are offered to choose from. Each of them, in addition to unique weapons, has one ability. So, the "termite" has an exothermic bomb that destroys the walls. The “castle” is equipped with a bulletproof shield, and the “pulse” is able to “hear” the heartbeat of enemies through obstacles with the help of a sensor. The classes are selected successfully, each of them finds a special application in battle. However, we did not find any unique capabilities of "customization".
After choosing roles, the players are accepted for determining the initial location of the team. The procedure is carried out democratically: the landing of fighters occurs at the point for which the majority voted. This stage of preparation is fundamentally important: local maps are not too large in area, but thanks to the ornate system of corridors, they create a feeling of extensive space and give really great opportunities for the use of various tactics. Therefore, one or another place of the defense organization has its pros and cons of.
For example, one of the locations is a large spacious house. Terrorists holding the hostage begin to fight inside, special forces – from the outside. There are many options for the assault: you can both try to break through the main entrance, and get inside through one of the windows using the cable for lifting along the walls of the building. Criminals can organize defense anywhere in the house: both in the basement and in the toilet on the second floor. The unknown factor plays a key role: you never know for sure exactly how the enemy will behave. Thanks to this, each new round is completely different from the previous.
After choosing a place of landing fighters, both teams receive thirty seconds for preparatory actions. Terrorists in a hurry take up hammers and nails, clog doors and passages with boards and occupy defensive positions. Special forces gain control of small-bots designed to explore the terrain. This information is very important, since, having received information about the enemy’s location, the attackers can plan an attack. Therefore, terrorists at this stage play hide and seek with small drones.
Picturer
After five minutes of preparatory actions, the most interesting. However, the degree of fascination of what is happening directly depends on the cohesion of your team. Two scenarios are possible: either your group of “professionals” rushes to destroy the enemy, counting on good luck, or tries to follow some kind of defense/attack plan, coordinating the actions of each member. In order to completely feel the whole charm of the battle process, to Siege It is best to fit previously by getting a team and a microphone. Random players can spoil the impressions of the fleeting game session.
Yes, the battle time is limited by a couple of minutes. However, most matches end much faster. At first you even feel some disappointment. You get ready, equip the ward, explore the terrain, revealing the secret plans of the enemy, or think through the tricky defense … And as a result, everything ends without having time. The special forces break the walls with lightning speed, for an instant the screen becomes white from the outbreak of a light grenade, and here you are already showing a repetition of your inglorious death. And after a couple of seconds spent in the observer mode, you will find out the result of the round.
Fighters die from a pair of hits, and therefore it is worth moving very carefully, from shelter to shelter. However, they do not always protect: most of the surfaces in the game are destroyed and easily break through with bullets, so Siege acquires completely unique tactical techniques. Having passed out the location of the opponents, you can organize a simultaneous unexpected attack from different rooms or, exploding the floor, shoot enemies from the upper floor.
Will it be able to Rainbow Six: Siege become new Counter-STRIKE, It’s hard to say. While she gives the impression of a rather deep multiplayer fun. Yes, Siege It does not require that painstaking and perseverance that the very first “rainbows”, but much more focuses on teamwork than other popular shooters. Short gaming sessions, tactical potential, destruction – these features that are not so common today can give Rainbow Six New life.